This course begins a 3-semester sequence focusing on creating the senior capstone film.
Prerequisite: ANIM 211 Storyboarding 1 ANIM 380 Animation Thesis 1 Areas covered by this class include a review of the 2D/3D/stop-motion production pipelines and soundtrack synchronization. Using the animatic created in ANIM 211 Storyboarding 1, students will create an animated film from initial character designs/models to final composited movie. This course is a detailed, hands-on overview of the production processes used in creating a finished 20 to 30-second long junior thesis film. Prerequisite: ANIM 101 Animation Principles 2 ANIM 350 Junior Thesis Emphasis is placed on blocking and posing before polishing their shots. They will create a foundation of research before beginning the assignments, including shooting video reference and creating thumbnail sketches. In this course students expand their knowledge of the animation principles by developing an understanding of shot workflow, body mechanics, action analysis, dialogue and performance. Students will also assemble their Progress Portfolio as part of the course requirements. Emphasis is on visual storytelling, story structure, character development, cinematic language, and drawing techniques used in storyboarding. This is a studio course in storyboarding for animation. Prerequisite: ANIM 100 Animation Principles 1 ANIM 211 Storyboarding 1 This course will also introduce students to the differences between a paperless 2D animation pipeline and cut-out/puppet animation production techniques. The projects in this class are designed to help students understand principles such as locating a character’s center of gravity, creating strong silhouettes, appeal in asymmetry and staging. Students continue their studies in biped personality character animation by analyzing and creating more detailed and more intricate animation using motion and locomotion.
Students will create a variety of animated scenes in which figures move and act convincingly. Students will develop both drawing and observational skills through the creation of simple animations with an emphasis on character and personality. Through understanding and application of the 12 Principles of Animation as developed by the early Disney artists, students will learn the fundamentals that are common to 2D, 3D and stop-motion animation. This is an introductory studio course in the basic techniques of animation. Prerequisite: FOUN 105 Introduction to Figure Drawing Through in-class study from both figure and costumed models as well as outside sketchbook assignments, students will develop their ability to interpret the human form with more intent and authority. Emphasis will be placed on rhythm and line of action, design, character, and narrative. Prerequisite: FOUN 101 Beginning Drawing FOUN 1711 Gesture Drawingīuilding on the foundational skills gained in FOUN 105 Introduction to Figure Drawing, this course will focus on a more gestural and individual approach to drawing the figure. Through in-class study and outside sketchbook practice, additional emphasis is placed on developing the ability to visualize and adapt the human form for use in their design and related disciplines. FOUN 105 Introduction to Figure Drawingīuilding on the observational drawing skills and methods gained in FOUN 101 Beginning Drawing, students in this course gain a practical understanding of the rhythms, proportions, movement, character, and anatomical structure of the human form.
Examples of historical and professional art and design are presented so that students may recognize their influence on contemporary design and to relate their own design efforts to a larger cultural context.
Emphasis is placed on developing creative design concepts, gaining practical problem-solving skills, and communicating project solutions visually and verbally. Studio exercises using various media explore concepts of balance, harmony, repetition, rhythm, scale, and time in two, three, and four-dimensional organizations. Formal visual properties of line, shape, form, pattern, value, texture, and sequence are studied in their relationship to content and compositional organizing systems. This course introduces students to the elements and principles of design and to the processes of design thinking. Drawing and composition are also studied as an opportunity to express conceptual content in individual design processes. Through in-class projects and outside sketchbook practice, students study line, shape, form, proportion, perspective, and tone with an emphasis on spatial relationships and the effects of light on form.
Various media and methods are introduced to develop perceptual and technical drawing skills. This is a fundamental course in freehand observational drawing.